3D Modeling for Video Games, A Complete Beginner's Guide - Lesson 2: Poly Modeling Tools
In this comprehensive online course Lead Environment Artist, Kaleb Aylsworth, will walk you through literally everything you need to know to go from an absolute beginner, to making game ready, industry quality 3D video game assets! If you've ever wanted to get into making art for video games, but didn't know where to start, you need look no further than right here.
In the second module of the series, you will receive and in depth overview of all of the most commonly used poly and curve modeling tools in Autodesk Maya, as well as their various usages and some extremely helpful tips and tricks. Then follow up with a practical application by quickly modeling a banker's desk lamp using only what has been taught within the lesson.
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60 + minutes of fully narrated tutorial content from video game industry Lead Environment Artist, Kaleb Aylsworth. Topics covered: Selection methods, Extrude, Bevel, Bridge, Cut, Edge Loops, Merge, Target Weld, Slide vert/ edges, Curves and Curve operations, Deformers, Parenting and Hierarchies, Edit Pivot, Snap, Align, Mirror, Symmetry, Duplicate Special, Instances, History, and more!