3D Modeling for Video Games, A Complete Beginner's Guide - Lesson 3: Snaps, Curves, Symmetry, and Deformers
In this comprehensive online course Lead Environment Artist, Kaleb Aylsworth, will walk you through literally everything you need to know to go from an absolute beginner, to making game ready, industry quality 3D video game assets! If you've ever wanted to get into making art for video games, but didn't know where to start, you need look no further than right here.
In this third module of the series, you will receive and in depth overview of many of the most commonly used curve and deformer modeling tools in Autodesk Maya, as well as as a variety of other extremely useful techniques such as Mirror, Symmetry, and pivot/ snap functions. Then follow it up with a fully narrated practical application by finishing off the banker's desk lamp from the previous module.
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90 minutes of fully narrated tutorial content from video game industry Lead Environment Artist, Kaleb Aylsworth. Topics covered: Snaps, Pivots, Symmetry, Mirror, Duplicate Special, Curves, Surfaces, Deformers and more!